Scrolling Game Development Kit 2 Help
Scrolling Game Development Kit 2 Help
Scrolling Game Development Kit Coding Reference
ActiveSpriteEnumerator Class
AnimTile Class
ByteLayer Class
CollisionMask Class
ControllerPlayer Class
Counter Class
CounterOperation Enumeration
CounterRef Class
Display Class
Display.TextureRef Class
DisplayRef Class
DownCeilingTileShape Class
DownhillLeftTileShape Class
DownhillRightTileShape Class
DownhillTileShape Class
EmptyTile Class
EmptyTileShape Class
Frame Structure
Frameset Class
FramesetRef Class
frmAbout Class
frmControls Class
GameDisplayMode Enumeration
GameForm Class
GameForm.SimpleNotification Delegate
GeneralRules Class
GeneralRules.ButtonSpecifier Enumeration
GeneralRules.MessageLayer Class
GeneralRules.MessageView Enumeration
IKeyboard Interface
IntLayer Class
IPlayer Interface
Joystick Class
Key Enumeration
KeyboardPlayer Class
KeyboardState Class
LayerBase Class
LayerSpriteCategoriesBase Class
LightingMode Enumeration
LightSpriteBase Class
MapBase Class
New_Map_1_Map Class
PlanBase Class
PlanBase.ColorChannel Enumeration
PlanBase.Coordinate Structure
PlanBase.DrawStyle Enumeration
Project Class
RelativePosition Enumeration
SaveUnit Class
SaveUnitInclusion Enumeration
Shader Class
Shader.ShaderCode Enumeration
ShaderException Class
ShaderProgram Class
ShortLayer Class
SimpleTile Class
Solidity Class
SolidityMapping Structure
SolidTileShape Class
SpriteBase Class
SpriteBase.Direction Enumeration
SpriteBase.InputBits Enumeration
SpriteBase.SpriteAnimationType Enumeration
SpriteBase.TouchedTile Class
SpriteCollection Class
SpriteFrame Class
SpriteState Class
TileBase Class
TileCategoryFrameMembership Class
TileCategoryMembershipBase Class
TileCategoryName Enumeration
TileCategorySimpleMembership Class
TileFrame Class
TileFrameMembership Structure
Tileset Class
TilesetRef Class
TileShape Class
TopSolidTileShape Class
UpCeilingTileShape Class
UphillLeftTileShape Class
UphillRightTileShape Class
UphillTileShape Class
ViewLayout Enumeration
WinKeyboard Class
PlanBase
ColorChannel Enumeration
Specifies one of the 4 color channels: alpha, red, green or blue.
Namespace:
(Default Namespace)
Assembly:
Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
Copy
public
enum
ColorChannel
Members
Member name
Value
Description
Blue
0
Green
1
Red
2
Alpha
3
See Also
Reference
(Default Namespace) Namespace
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