Frame Structure |
Namespace: (Default Namespace)
public struct Frame
The Frame type exposes the following members.
Name | Description | |
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Frame(DisplayTextureRef, Int16, Rectangle) |
Creates a new frame definition based on a graphic sheet, cell index and source rectangle.
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Frame(DisplayTextureRef, Int16, PointF, Rectangle) |
Creates a new frame definition based on a graphic sheet, cell index, transformation and source rectangle.
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Frame(DisplayTextureRef, Int16, Rectangle, Int32) |
Creates a new frame definition based on a graphic sheet, cell index, source rectangle and color modulation.
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Frame(DisplayTextureRef, Int16, PointF, Rectangle, Int32) |
Creates a new frame definition based on a graphic sheet, cell index, transformation, source rectangle and color modulation.
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Name | Description | |
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Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Name | Description | |
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CellIndex |
Refers to an index into the graphic sheet of the individual graphic on which this frame is based
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Color |
Specifies color channel modulations that are applied to this frame
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Corners |
Defines the transformed corners of this frame when drawn.
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GraphicSheetTexture |
References the un-transformed graphics on which this frame is based
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SourceRect |
Specifies the area on the graphic sheet which is used to form the graphic cell on which
this frame is based.
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