DisplayTextureRef Class |
Namespace: (Default Namespace)
public class TextureRef : IDisposable
The DisplayTextureRef type exposes the following members.
Name | Description | |
---|---|---|
![]() | DisplayTextureRef | Initializes a new instance of the DisplayTextureRef class |
Name | Description | |
---|---|---|
![]() | Dispose |
Releases all resources for the associated texture.
|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | Use |
Make this texture current so texture-based drawing operations use this texture.
|
Name | Description | |
---|---|---|
![]() | HasNormalMap |
Returns true if a normal map exists for this texture or false if not.
|
![]() | Height | |
![]() | Name |
Name of a graphic sheet
|
![]() | Texture |
Returns OpenGL handle to the texture referenced by this object
|
![]() | Width |