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SolidityMapping Structure
Associates a category of tiles with a solidity shape to which sprites can react.

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
[SerializableAttribute]
public struct SolidityMapping : ISerializable

The SolidityMapping type exposes the following members.

Constructors
  NameDescription
Public methodSolidityMapping
Constructs a SolidityMapping given all its parameters
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Methods
  NameDescription
Public methodEquals
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.)
Public methodGetHashCode
Returns the hash code for this instance.
(Inherited from ValueType.)
Public methodGetObjectData
This is provided to allow the object to be serialized for the purposes of saving and loading game data.
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
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Fields
  NameDescription
Public fieldcategory
Designates the category of tiles to which a shape is applied.
Public fieldshape
Designates the shape of the tiles in the associated category.
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See Also