SolidityMapping Structure |
Namespace: (Default Namespace)
[SerializableAttribute] public struct SolidityMapping : ISerializable
The SolidityMapping type exposes the following members.
Name | Description | |
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![]() | SolidityMapping |
Constructs a SolidityMapping given all its parameters
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Name | Description | |
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![]() | Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) |
![]() | GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) |
![]() | GetObjectData |
This is provided to allow the object to be serialized for the purposes of saving and loading game data.
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![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Name | Description | |
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![]() | category |
Designates the category of tiles to which a shape is applied.
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![]() | shape |
Designates the shape of the tiles in the associated category.
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