SpriteBase.SetInputState Method |
Turns on or off the specified input on this sprite.
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntaxpublic virtual void SetInputState(
SpriteBase. InputBits Input,
bool Press
)
Parameters
- Input
- Type: (Default Namespace).SpriteBase.InputBits
Indicates a particular input to be affected. - Press
- Type: System.Boolean
True if the input should be turned on or "pressed", False if the
input should be turned off or "released".
Remarks
See Also