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SpriteBaseMoveByVelocity Method
Move this sprite according to its current velocity

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public virtual void MoveByVelocity()
Remarks
The oldX and oldY properties are set from the current position and a new position is calculated into x and y by adding dx and dy to them respectively.
See Also