SpriteBasePushTowardCategory Method |
Push this sprite toward a sprite in the specified category.
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax public virtual bool PushTowardCategory(
SpriteCollection Target,
int Index,
int Force
)
Parameters
- Target
- Type: (Default Namespace)SpriteCollection
Specifies a category containint the target
sprite toward which this sprite will be pushed. - Index
- Type: SystemInt32
Specifies the 0-based index of a sprite in the specified category.
Use GetNearestSpriteIndex(SpriteCollection) to compute the index of the nearest sprite, which
can then be passed to this parameter. Pass -1 in this parameter to push the sprite toward
the current nearest sprite rather than a pre-computed index. - Force
- Type: SystemInt32
Force in tenths of a pixel per frame per frame that will be applied.
Return Value
Type:
BooleanTrue if the sprite was pushed, or false if there are no active sprites in the
target category or the sprite is already overlapping the target.
Remarks If there is no active sprite in the target category, or if the sprite is overlapping
the target exactly, this function will have no effect.
See Also