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SpriteBaseScrollSpriteIntoView Method
Scroll all layers on this sprite's layer's map so that the sprite is within visible area of the map.

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public virtual void ScrollSpriteIntoView(
	bool UseScrollMargins
)

Parameters

UseScrollMargins
Type: SystemBoolean
If true, scroll the sprite into the scroll margins of the map. Otherwise just scroll the layers var enough so the sprite is within the edges of the display.
Remarks
For a multi-player game where both players are in the same view, you may want to set UseScrollMargins to false in order to allow the players to get closer to the edge of the display when moving apart from one another. This function will not affect layers with a scroll rate of zero.
See Also