SpriteBaseDeactivate Method |
Deactivate this sprite.
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax public virtual void Deactivate()
Remarks Deactivated sprites are no longer be drawn and their rules are not processed.
In debug mode, attempting to refer to inactive sprites from active rules (or otherwise
attempting to execute functions on inactive sprites) will display errors. If the
sprite was added as a dynamic sprite by
TileAddSprite(Int32, Type), deactivating it
will cause
ProcessSprites to remove the sprite from all
categories so it cannot even be considered for re-activation.
See Also