SpriteBaseReactToPlatform Method |
Adjust this sprite's velocity according to the motion of the platform it is riding
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax public virtual void ReactToPlatform()
Remarks Apply this rule before
ReactToSolid in order to prevent
the platform from allowing the sprite to move through solids.
See Also