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SpriteBaseReactToPlatform Method
Adjust this sprite's velocity according to the motion of the platform it is riding

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public virtual void ReactToPlatform()
Remarks
Apply this rule before ReactToSolid in order to prevent the platform from allowing the sprite to move through solids.
See Also