LayerBaseProcessSprites Method |
Execute the rules of all active sprites on this layer.
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax public virtual void ProcessSprites()
Remarks After the rules are executed, the function checks to see if
any dynamic sprites have been de-activated and removes them.
This function can be overridden in the derived layer to customize how
and when ProcessRules is called on each sprite.
See Also