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PlanBaseTransportToPoint Method
Moves the specified sprite to the specified coordinate.

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public virtual void TransportToPoint(
	SpriteBase sprite,
	Point target
)

Parameters

sprite
Type: (Default Namespace)SpriteBase
Sprite instance to be moved
target
Type: System.DrawingPoint
Location to which the sprite will be moved
Remarks
This very simply sets the position of the sprite to a specified coordinate. No tests are performed for solidity and no velocity is changed. The old position of the target sprite, however, is tracked, so it's still possible to determine if the sprite was touching a tile or plan before it moved with a function like WasSpriteTouching(SpriteBase).
Examples
The following example could be used to move a sprite to the mouse's location to make it behave like a mouse cursor.
TransportToPoint(m_ParentLayer.m_Plasma_1, ParentLayer.GetMousePosition());
See Also