Indicates whether
AllMaps was included.
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax Remarks This is significant because
LoadGame(Int32, Boolean) behaves differently
with respect to maps that were not stored in the
SaveUnit when this
is true or false. If all maps were included, then maps that were not stored are
reset while the game ie being loaded, otherwise they are left as they were before
the game was loaded.
See Also