Indicates whether 
AllMaps was included.
            
 
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
 Syntax
Syntax Remarks
RemarksThis is significant because 
LoadGame(Int32, Boolean) behaves differently
            with respect to maps that were not stored in the 
SaveUnit when this
            is true or false. If all maps were included, then maps that were not stored are
            reset while the game ie being loaded, otherwise they are left as they were before
            the game was loaded.
 See Also
See Also