Scrolling Game Development Kit 2 Help
Scrolling Game Development Kit 2 Help
Scrolling Game Development Kit Coding Reference
SaveUnit Class
SaveUnit Fields
AllMaps Field
Counters Field
CurrentMapType Field
Maps Field
OverlayMapType Field
PlayerOptions Field
SaveUnit
Maps Field
Refers to all maps that will be saved
Namespace:
(Default Namespace)
Assembly:
Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
Copy
public
Hashtable
Maps
Field Value
Type:
Hashtable
Remarks
The key of this collection is the type of the map and the value refers to the instance of the map data.
See Also
Reference
SaveUnit Class
(Default Namespace) Namespace
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