Click or drag to resize
SaveUnit Fields

The SaveUnit type exposes the following members.

Fields
  NameDescription
Public fieldAllMaps
Indicates whether AllMaps was included.
Public fieldCounters
An array of CounterRef objects used to include counters in a SaveUnit
Public fieldCurrentMapType
This indicator remembers which map was current, or is null if the indicator is not saved
Public fieldMaps
Refers to all maps that will be saved
Public fieldOverlayMapType
This indicator remembers which map was used as an overlay. It's null if the indicator is not saved, and typeof(System.DBNull) if the overlay map is empty.
Public fieldPlayerOptions
Stores player preferenes.
Top
See Also