LightSpriteBase Properties |
The LightSpriteBase type exposes the following members.
Name | Description | |
---|---|---|
CurrentState |
Retrieves information about the state that the sprite is currently in.
(Inherited from SpriteBase.) | |
CurrentView |
If multiple views are visible, this determines which view is currently active.
(Inherited from GeneralRules.) | |
Item |
Returns information about a specified state of this sprite
(Inherited from SpriteBase.) | |
ModulateAlpha |
Affects the sprite's visibility.
(Inherited from SpriteBase.) | |
ModulateBlue |
Affects the output of blue when this sprite is drawn.
(Inherited from SpriteBase.) | |
ModulateGreen |
Affects the output of green when this sprite is drawn.
(Inherited from SpriteBase.) | |
ModulateRed |
Affects the output of red when this sprite is drawn.
(Inherited from SpriteBase.) | |
OldPixelX |
The horizontal pixel coordinate that the sprite was at on the previous frame
(Inherited from SpriteBase.) | |
OldPixelY |
The vertical pixel coordinate that the sprite was at on the previous frame
(Inherited from SpriteBase.) | |
ParentLayer |
Retrieves information about the layer in which the sprite resides.
(Inherited from SpriteBase.) | |
PixelX |
Horizontal position of the sprite within the layer rounded toward zero to yield an integer.
(Inherited from SpriteBase.) | |
PixelY |
Vertical position of the sprite within the layer rounded toward zero to yield an integer.
(Inherited from SpriteBase.) | |
ProposedPixelX |
The horizontal coordinate that the sprite is expected to be at on the next frame based on its
current position and velocity, rounded toward zero to yield an integer pixel coordinate.
(Inherited from SpriteBase.) | |
ProposedPixelY |
The vertical coordinate that the sprite is expected to be at on the next frame based on its
current position and velocity, rounded toward zero to yield an integer pixel coordinate.
(Inherited from SpriteBase.) | |
SolidHeight |
How many pixels high is the solid area of this sprite.
(Inherited from SpriteBase.) | |
SolidWidth |
How many pixels wide is the solid area of this sprite.
(Inherited from SpriteBase.) | |
WallCoordinateCount |
Returns how many coordinates were generated by the last call to GenerateWalls(Int32).
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WallCoordinates |
Provides access to the current set of light walls generated by GenerateWalls(Int32).
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