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LightSpriteBase Properties

The LightSpriteBase type exposes the following members.

Properties
  NameDescription
Public propertyCurrentState
Retrieves information about the state that the sprite is currently in.
(Inherited from SpriteBase.)
Public propertyCurrentView
If multiple views are visible, this determines which view is currently active.
(Inherited from GeneralRules.)
Public propertyCode exampleItem
Returns information about a specified state of this sprite
(Inherited from SpriteBase.)
Public propertyModulateAlpha
Affects the sprite's visibility.
(Inherited from SpriteBase.)
Public propertyModulateBlue
Affects the output of blue when this sprite is drawn.
(Inherited from SpriteBase.)
Public propertyModulateGreen
Affects the output of green when this sprite is drawn.
(Inherited from SpriteBase.)
Public propertyModulateRed
Affects the output of red when this sprite is drawn.
(Inherited from SpriteBase.)
Public propertyOldPixelX
The horizontal pixel coordinate that the sprite was at on the previous frame
(Inherited from SpriteBase.)
Public propertyOldPixelY
The vertical pixel coordinate that the sprite was at on the previous frame
(Inherited from SpriteBase.)
Public propertyParentLayer
Retrieves information about the layer in which the sprite resides.
(Inherited from SpriteBase.)
Public propertyPixelX
Horizontal position of the sprite within the layer rounded toward zero to yield an integer.
(Inherited from SpriteBase.)
Public propertyPixelY
Vertical position of the sprite within the layer rounded toward zero to yield an integer.
(Inherited from SpriteBase.)
Public propertyProposedPixelX
The horizontal coordinate that the sprite is expected to be at on the next frame based on its current position and velocity, rounded toward zero to yield an integer pixel coordinate.
(Inherited from SpriteBase.)
Public propertyProposedPixelY
The vertical coordinate that the sprite is expected to be at on the next frame based on its current position and velocity, rounded toward zero to yield an integer pixel coordinate.
(Inherited from SpriteBase.)
Public propertySolidHeight
How many pixels high is the solid area of this sprite.
(Inherited from SpriteBase.)
Public propertySolidWidth
How many pixels wide is the solid area of this sprite.
(Inherited from SpriteBase.)
Public propertyStatic memberWallCoordinateCount
Returns how many coordinates were generated by the last call to GenerateWalls(Int32).
Public propertyStatic memberWallCoordinates
Provides access to the current set of light walls generated by GenerateWalls(Int32).
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