SpriteBaseModulateAlpha Property |
Affects the sprite's visibility.
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax public virtual int ModulateAlpha { get; set; }
Property Value
Type:
Int32Remarks By setting this to 128, the sprite will be drawn half-transparent.
By setting it to 255, it draws in the usual way (as defined). This value is
merged with the ModulateAlpha value in the frames that make up the sprite.
So if the frame is set to ModulateAlpha=128 and the sprite ModulateAlpha=128,
then the final visibility of the frame will only be 25% (64).
See Also