SpriteBaseSolidHeight Property |
How many pixels high is the solid area of this sprite.
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax public abstract int SolidHeight { get; }
Property Value
Type:
Int32Remarks The solid area of the sprite is the area that avoids overlapping
solid areas of the map. The height is measured from the origin and
extends downward.
See Also