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SpriteBaseSolidHeight Property
How many pixels high is the solid area of this sprite.

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public abstract int SolidHeight { get; }

Property Value

Type: Int32
Remarks
The solid area of the sprite is the area that avoids overlapping solid areas of the map. The height is measured from the origin and extends downward.
See Also