GeneralRulesSaveExists Method |
Determines if saved game data exists in the specified slot.
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax public virtual bool SaveExists(
int Slot,
bool InMemory
)
Parameters
- Slot
- Type: SystemInt32
Specifies a number that uniquely identifies the slot to check - InMemory
- Type: SystemBoolean
If true, checks to see if the specified memory slot has saved
game data available, otherwise checks to see if a file with the specified number
exists for loading game data.
Return Value
Type:
BooleanTrue if data can be loaded from the specified slot, false otherwise.
Remarks
Memory slots and file slots are distinct. If a memory slot has game data in it,
a file slot with the same number may not, and vice versa. Furthermore a memory slot may
have different game data stored in it than a file slot with the same number.
See Also