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GeneralRulesSaveExists Method
Determines if saved game data exists in the specified slot.

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public virtual bool SaveExists(
	int Slot,
	bool InMemory
)

Parameters

Slot
Type: SystemInt32
Specifies a number that uniquely identifies the slot to check
InMemory
Type: SystemBoolean
If true, checks to see if the specified memory slot has saved game data available, otherwise checks to see if a file with the specified number exists for loading game data.

Return Value

Type: Boolean
True if data can be loaded from the specified slot, false otherwise.
Remarks
Memory slots and file slots are distinct. If a memory slot has game data in it, a file slot with the same number may not, and vice versa. Furthermore a memory slot may have different game data stored in it than a file slot with the same number.
See Also