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LightSpriteBaseaimX Field
Horizontal offset relative to this sprite's location at which this light source points.

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public float aimX

Field Value

Type: Single
Remarks
Aim is mostly noticeable when apertureFocus is used to focus the light in one direction, however, if aim is not set, the light will not be visible. The size of the aim vector does not matter because it is normalized to a unit vector; only the direction matters.
See Also