Vertical velocity relative to the sprite's environment
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax Remarks If the sprite is riding an object within which it can move vertically
(platforms only allow the sprite to move within the platform horizontally), changes
to the sprite's velocity should affect this instead of
dy.
When the sprite is not riding such an object, this value will be set to double.NaN.
See Also