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SpriteBaseLocalDY Field
Vertical velocity relative to the sprite's environment

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public double LocalDY

Field Value

Type: Double
Remarks
If the sprite is riding an object within which it can move vertically (platforms only allow the sprite to move within the platform horizontally), changes to the sprite's velocity should affect this instead of dy. When the sprite is not riding such an object, this value will be set to double.NaN.
See Also