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ShaderProgram Constructor
Create a shader program that includes all the shaders (vertex and fragment shaders) necessary when rendering.

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public ShaderProgram(
	params Shader[] shaders
)

Parameters

shaders
Type: (Default Namespace)Shader
Array of shaders to be included in the program.
Remarks
This is likely not useful for using directly; it is used to create pre-implemented shaders such as NormalMappedShader.
See Also