| ShaderProgram Constructor  | 
            Create a shader program that includes all the shaders (vertex and fragment shaders) necessary when rendering.
            
 
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntaxpublic ShaderProgram(
	params Shader[] shaders
)
Parameters
- shaders
 - Type: (Default Namespace)Shader
Array of shaders to be included in the program. 
RemarksThis is likely not useful for using directly; it is used to create
            pre-implemented shaders such as 
NormalMappedShader.
See Also