ShaderProgram Constructor |
Create a shader program that includes all the shaders (vertex and fragment shaders) necessary when rendering.
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax public ShaderProgram(
params Shader[] shaders
)
Parameters
- shaders
- Type: (Default Namespace)Shader
Array of shaders to be included in the program.
Remarks This is likely not useful for using directly; it is used to create
pre-implemented shaders such as
NormalMappedShader.
See Also