ShaderProgram Properties |
The ShaderProgram type exposes the following members.
Name | Description | |
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FlatShader |
This shader is used for drawing textured graphics that have no normal map associated.
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NoLightShader |
This shader is used for drawing textured graphics when lighting is disabled.
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NormalMappedShader |
This shader is used for drawing textured graphics that have a normal map associated.
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SolidShader |
This shader is used for drawing solid non-textured graphics such as lines and solid rectangles.
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