Initializes a new instance of the
ShortLayer class
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax public ShortLayer(
Tileset Tileset,
MapBase Parent,
int nLeftBuffer,
int nTopBuffer,
int nRightBuffer,
int nBottomBuffer,
int nColumns,
int nRows,
int nVirtualColumns,
int nVirtualRows,
Point Position,
SizeF ScrollRate,
LightingMode Lighting,
int nInjectStartIndex,
int nAppendStartIndex,
string Name
)
Parameters
- Tileset
- Type: (Default Namespace)Tileset
- Parent
- Type: (Default Namespace)MapBase
- nLeftBuffer
- Type: SystemInt32
- nTopBuffer
- Type: SystemInt32
- nRightBuffer
- Type: SystemInt32
- nBottomBuffer
- Type: SystemInt32
- nColumns
- Type: SystemInt32
- nRows
- Type: SystemInt32
- nVirtualColumns
- Type: SystemInt32
- nVirtualRows
- Type: SystemInt32
- Position
- Type: System.DrawingPoint
- ScrollRate
- Type: System.DrawingSizeF
- Lighting
- Type: (Default Namespace)LightingMode
- nInjectStartIndex
- Type: SystemInt32
- nAppendStartIndex
- Type: SystemInt32
- Name
- Type: SystemString
See Also