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ShortLayer Constructor
Initializes a new instance of the ShortLayer class

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public ShortLayer(
	Tileset Tileset,
	MapBase Parent,
	int nLeftBuffer,
	int nTopBuffer,
	int nRightBuffer,
	int nBottomBuffer,
	int nColumns,
	int nRows,
	int nVirtualColumns,
	int nVirtualRows,
	Point Position,
	SizeF ScrollRate,
	LightingMode Lighting,
	int nInjectStartIndex,
	int nAppendStartIndex,
	string Name
)

Parameters

Tileset
Type: (Default Namespace)Tileset
Parent
Type: (Default Namespace)MapBase
nLeftBuffer
Type: SystemInt32
nTopBuffer
Type: SystemInt32
nRightBuffer
Type: SystemInt32
nBottomBuffer
Type: SystemInt32
nColumns
Type: SystemInt32
nRows
Type: SystemInt32
nVirtualColumns
Type: SystemInt32
nVirtualRows
Type: SystemInt32
Position
Type: System.DrawingPoint
ScrollRate
Type: System.DrawingSizeF
Lighting
Type: (Default Namespace)LightingMode
nInjectStartIndex
Type: SystemInt32
nAppendStartIndex
Type: SystemInt32
Name
Type: SystemString
See Also