| LayerBaseInjectFrames Method (Int32, Int32, Frame, Int32) | 
            Injects a series of 
Frame objects into this layer, to be interleaved
            with the tiles on the layer, specifying a color modulation value.
            
 
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntaxpublic void InjectFrames(
	int x,
	int y,
	Frame[] frames,
	int color
)
Parameters
- x
 - Type: SystemInt32
Horizontal pixel coordinate of the location to inject the frames - y
 - Type: SystemInt32
Vertical pixel coordinate of the location to inject the frames - frames
 - Type: (Default Namespace)Frame
Array of frames to be injected at the specified coordinate - color
 - Type: SystemInt32
Specifies how the color channels of the injected frames will be affected.
            If the frames include their own color modulation, they will be merged with this. 
RemarksOften times only a single frame is injected, but sprites with compound frames
            may inject multiple frames at once.
See Also