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SpriteBaseIsOnTile Method
Determines if a tile at the sprite's current position is a member of the specified category.

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public virtual bool IsOnTile(
	TileCategoryName Category,
	RelativePosition RelativePosition
)

Parameters

Category
Type: (Default Namespace)TileCategoryName
Tile category against which the tile will be checked.
RelativePosition
Type: (Default Namespace)RelativePosition
The sprite may be on multiple tiles at once. This parameter indicates which part of the sprite to look at, and gets the tile from the layer at the specified position.

Return Value

Type: Boolean
True if the specified point in the sprite is on a tile in the specified category, false otherwise.
See Also