SpriteStateSolidHeight Property |
Retrieve the solid height of this state.
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax public int SolidHeight { get; }
Property Value
Type:
Int32Remarks Each sprite state can have its own solid height. For example a crouching sprite might
be shorter than a standing sprite, and might react to solidity on the map as such.
See Also