AnimTileCurrentFrame Property |
Return an array of frame indexes representing the frames from this tile's
frameset that should be drawn for the tile in its current state.
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax public override int[] CurrentFrame { get; }
Property Value
Type:
Int32Remarks Often times this will be an array of 1 integer because tiles will
often only have one frameset frame per animation frame. But multiple frameset
frames can be combined into a single tile animation frame by specifying a
repeat count of 0, in which case this will return all the "sub-frames" that are
active in the current frame of this tile.
See Also