| Display Methods |
The Display type exposes the following members.
| Name | Description | |
|---|---|---|
| ArrowTo |
End a line begun with BeginLine(Single, Int16, Boolean) with an arrowhead.
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| BeginInvoke(Delegate) | Executes the specified delegate asynchronously on the thread that the control's underlying handle was created on. (Inherited from Control.) | |
| BeginInvoke(Delegate, Object) | Executes the specified delegate asynchronously with the specified arguments, on the thread that the control's underlying handle was created on. (Inherited from Control.) | |
| BeginLine |
Begins drawing a series of connected lines.
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| BringToFront | Brings the control to the front of the z-order. (Inherited from Control.) | |
| CheckError |
Check if any internal graphics-related errors have occurred and report them if so.
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| Clear |
Clear the display of all graphics.
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| Contains | Retrieves a value indicating whether the specified control is a child of the control. (Inherited from Control.) | |
| CreateControl | Forces the creation of the visible control, including the creation of the handle and any visible child controls. (Inherited from Control.) | |
| CreateGraphics | Creates the Graphics for the control. (Inherited from Control.) | |
| CreateGraphicsMode |
Returns a GraphicsMode structure corresponding to the requested GameDisplayMode
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| CreateObjRef | Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from MarshalByRefObject.) | |
| Dispose | Releases all resources used by the Component. (Inherited from Component.) | |
| DisposeAllTextures |
Release resources used by all hardware copies of graphic sheets
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| DoDragDrop | Begins a drag-and-drop operation. (Inherited from Control.) | |
| DrawArrow |
Draw series of connected lines connecting points ending in an arrow head.
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| DrawFrame |
Draw a rectangle from a texture on the display
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| DrawPoint |
Draw a point in the display
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| DrawRectangle |
Draw a rectangular outline on the display.
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| DrawShadedRectFrame |
Draw a shaded rectangular frame.
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| DrawText |
Draws a string of text on the display using the "CoolFont" graphic sheet
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| DrawToBitmap | Supports rendering to the specified bitmap. (Inherited from Control.) | |
| EndInvoke | Retrieves the return value of the asynchronous operation represented by the IAsyncResult passed. (Inherited from Control.) | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| FillRectangle |
Fills a rectangular area with a solid color
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| FindForm | Retrieves the form that the control is on. (Inherited from Control.) | |
| FinishFrame |
Present the buffered display to the visible window.
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| Flush |
Finishes any pending drawing operation on the display.
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| Focus | Sets input focus to the control. (Inherited from Control.) | |
| GetChildAtPoint(Point) | Retrieves the child control that is located at the specified coordinates. (Inherited from Control.) | |
| GetChildAtPoint(Point, GetChildAtPointSkip) | Retrieves the child control that is located at the specified coordinates, specifying whether to ignore child controls of a certain type. (Inherited from Control.) | |
| GetContainerControl | Returns the next ContainerControl up the control's chain of parent controls. (Inherited from Control.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetLifetimeService | Retrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from MarshalByRefObject.) | |
| GetModeDepth |
Return the bit depth of the specified mode
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| GetNextControl | Retrieves the next control forward or back in the tab order of child controls. (Inherited from Control.) | |
| GetObjectData |
This is for internal use only and is needed to control behavior of the
Display with respect to the Save Game functions.
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| GetPreferredSize | Retrieves the size of a rectangular area into which a control can be fitted. (Inherited from Control.) | |
| GetScreenSize |
Get the size of a display based on the specified mode
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| GetTextureRef |
Retrieve a reference to a hardware-supported graphic sheet ("texture") given its name
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| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| GrabScreenshot | Obsolete. (Inherited from GLControl.) | |
| Hide | Conceals the control from the user. (Inherited from Control.) | |
| InitializeLifetimeService | Obtains a lifetime service object to control the lifetime policy for this instance. (Inherited from MarshalByRefObject.) | |
| Invalidate | Invalidates the entire surface of the control and causes the control to be redrawn. (Inherited from Control.) | |
| Invalidate(Region) | Invalidates the specified region of the control (adds it to the control's update region, which is the area that will be repainted at the next paint operation), and causes a paint message to be sent to the control. (Inherited from Control.) | |
| Invalidate(Boolean) | Invalidates a specific region of the control and causes a paint message to be sent to the control. Optionally, invalidates the child controls assigned to the control. (Inherited from Control.) | |
| Invalidate(Rectangle) | Invalidates the specified region of the control (adds it to the control's update region, which is the area that will be repainted at the next paint operation), and causes a paint message to be sent to the control. (Inherited from Control.) | |
| Invalidate(Region, Boolean) | Invalidates the specified region of the control (adds it to the control's update region, which is the area that will be repainted at the next paint operation), and causes a paint message to be sent to the control. Optionally, invalidates the child controls assigned to the control. (Inherited from Control.) | |
| Invalidate(Rectangle, Boolean) | Invalidates the specified region of the control (adds it to the control's update region, which is the area that will be repainted at the next paint operation), and causes a paint message to be sent to the control. Optionally, invalidates the child controls assigned to the control. (Inherited from Control.) | |
| Invoke(Delegate) | Executes the specified delegate on the thread that owns the control's underlying window handle. (Inherited from Control.) | |
| Invoke(Delegate, Object) | Executes the specified delegate, on the thread that owns the control's underlying window handle, with the specified list of arguments. (Inherited from Control.) | |
| LineTo |
Continues a line started with BeginLine(Single, Int16, Boolean).
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| MakeCurrent | (Inherited from GLControl.) | |
| PerformAutoScale | Performs scaling of the container control and its children. (Inherited from ContainerControl.) | |
| PerformContextUpdate | (Inherited from GLControl.) | |
| PerformLayout | Forces the control to apply layout logic to all its child controls. (Inherited from Control.) | |
| PerformLayout(Control, String) | Forces the control to apply layout logic to all its child controls. (Inherited from Control.) | |
| PointToClient | Computes the location of the specified screen point into client coordinates. (Inherited from Control.) | |
| PointToScreen | Computes the location of the specified client point into screen coordinates. (Inherited from Control.) | |
| PreProcessControlMessage | Preprocesses keyboard or input messages within the message loop before they are dispatched. (Inherited from Control.) | |
| PreProcessMessage | Preprocesses keyboard or input messages within the message loop before they are dispatched. (Inherited from Control.) | |
| RectangleToClient | Computes the size and location of the specified screen rectangle in client coordinates. (Inherited from Control.) | |
| RectangleToScreen | Computes the size and location of the specified client rectangle in screen coordinates. (Inherited from Control.) | |
| Refresh | Forces the control to invalidate its client area and immediately redraw itself and any child controls. (Inherited from Control.) | |
| ResetBackColor | Resets the BackColor property to its default value. (Inherited from Control.) | |
| ResetBindings | Causes a control bound to the BindingSource to reread all the items in the list and refresh their displayed values. (Inherited from Control.) | |
| ResetCursor | Resets the Cursor property to its default value. (Inherited from Control.) | |
| ResetFont | Resets the Font property to its default value. (Inherited from Control.) | |
| ResetForeColor | Resets the ForeColor property to its default value. (Inherited from Control.) | |
| ResetImeMode | Resets the ImeMode property to its default value. (Inherited from Control.) | |
| ResetLights |
Reset all light sources to initial default behavior
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| ResetRightToLeft | Resets the RightToLeft property to its default value. (Inherited from Control.) | |
| ResetText | Resets the Text property to its default value. (Inherited from Control.) | |
| RestoreResolution |
Restores the original (desktop) resolution, for example after switching to full
screen mode in another resolution with SwitchToResolution.
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| ResumeLayout | Resumes usual layout logic. (Inherited from Control.) | |
| ResumeLayout(Boolean) | Resumes usual layout logic, optionally forcing an immediate layout of pending layout requests. (Inherited from Control.) | |
| Scale(Single) | Obsolete. Scales the control and any child controls. (Inherited from Control.) | |
| Scale(SizeF) | Scales the control and all child controls by the specified scaling factor. (Inherited from Control.) | |
| Scale(Single, Single) | Obsolete. Scales the entire control and any child controls. (Inherited from Control.) | |
| Scissor |
Set the clipping rectangle that determines the area of the display which will be
affected by all drawing operations.
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| ScissorOff |
Disables clipping defined with Scissor(Rectangle).
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| ScrollControlIntoView | Scrolls the specified child control into view on an auto-scroll enabled control. (Inherited from ScrollableControl.) | |
| Select | Activates the control. (Inherited from Control.) | |
| SelectNextControl | Activates the next control. (Inherited from Control.) | |
| SendToBack | Sends the control to the back of the z-order. (Inherited from Control.) | |
| SetAutoScrollMargin | Sets the size of the auto-scroll margins. (Inherited from ScrollableControl.) | |
| SetBounds(Int32, Int32, Int32, Int32) | Sets the bounds of the control to the specified location and size. (Inherited from Control.) | |
| SetBounds(Int32, Int32, Int32, Int32, BoundsSpecified) | Sets the specified bounds of the control to the specified location and size. (Inherited from Control.) | |
| SetColor(Color) |
Set the current color for drawing operations.
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| SetColor(Int32) |
Set the current color for drawing operations.
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| SetLightSource |
Set the properties of one of the display's light sources for real-time lighting effects.
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| Show | Displays the control to the user. (Inherited from Control.) | |
| SuspendLayout | Temporarily suspends the layout logic for the control. (Inherited from Control.) | |
| SwapBuffers | (Inherited from GLControl.) | |
| SwitchToResolution |
Switch the monitor to the full-screen resolution required by GameDisplayMode.
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| ToString | Returns a String containing the name of the Component, if any. This method should not be overridden. (Inherited from Component.) | |
| Update | Causes the control to redraw the invalidated regions within its client area. (Inherited from Control.) | |
| Validate | Verifies the value of the control losing focus by causing the Validating and Validated events to occur, in that order. (Inherited from ContainerControl.) | |
| Validate(Boolean) | Verifies the value of the control that is losing focus; conditionally dependent on whether automatic validation is turned on. (Inherited from ContainerControl.) | |
| ValidateChildren | (Inherited from UserControl.) | |
| ValidateChildren(ValidationConstraints) | (Inherited from UserControl.) |