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SpriteBaseTestCollisionRect Method (SpriteCollection)
Determine whether the solidity rectangle of the sprite overlaps that of any sprite in the specified category.

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public virtual int TestCollisionRect(
	SpriteCollection Targets
)

Parameters

Targets
Type: (Default Namespace)SpriteCollection
A sprite category containing sprites that will be checked for collision with this sprite.

Return Value

Type: Int32
The index of the sprite within the category if a collision is occurring, otherwise -1.
Remarks
This can be used to force a simple rectangular collision test even if one or both sprites involved have a Mask Alpha level greater than 0. This method is recommended for improved performance when pixel-perfect collision detection is not required.
See Also