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CollisionMask Constructor
Create a collision mask of the specified size for a combination of the specified frames from a frameset based on the respective alpha levels of those frames.

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public CollisionMask(
	Rectangle localBounds,
	Frameset frameset,
	int[] subFrames,
	byte[] alphas
)

Parameters

localBounds
Type: System.DrawingRectangle
A rectangle relative to the frame's origin for which the mask is generated. This is generally generated by determining the rectangle that encloses all the graphics of all the transformed frames.
frameset
Type: (Default Namespace)Frameset
Frameset containing all the frames referenced for the creation of this mask.
subFrames
Type: SystemInt32
Indexes of the frames to be overlayed before generating the mask.
alphas
Type: SystemByte
Respective alpha values for the frames in subFrames
See Also