Click or drag to resize
CollisionMaskGetRectangularMask Method
Retrieve a solid rectangular collision mask of the specified size

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public static CollisionMask GetRectangularMask(
	Size size
)

Parameters

size
Type: System.DrawingSize
Size of the mask

Return Value

Type: CollisionMask
A rectangular masks is used when testing a collision between a sprite that has a mask and a sprite that doesn't. Once a rectangualar mask is generated, it is cached and returned for all requests for a mask of the same size. These masks are generally based on the solidity size of the sprite that does not have the mask (mask alpha level = 0).
See Also