GameForm Fields |
The GameForm type exposes the following members.
Name | Description | |
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![]() ![]() | curMouseButtons | |
![]() ![]() | curMousePosition | |
![]() | CurrentMap |
Refers to the currently active primary map that is being drawn on the display
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![]() | debugText |
Used to write debug text that will be displayed for the current frame.
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![]() | GameDisplay |
Hardware-backed display object embedded in the main window.
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![]() | LoadedMaps |
Contains a collection of all currently loaded maps.
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![]() ![]() | oldMouseButtons | |
![]() ![]() | oldMousePosition | |
![]() | OverlayMap |
Refers to the currently active overlay map being drawn in front of the primary map
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![]() | Players |
Provides access to the input currently coming from the players' input devices.
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