GameForm Fields |
The GameForm type exposes the following members.
Name | Description | |
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curMouseButtons | ||
curMousePosition | ||
CurrentMap |
Refers to the currently active primary map that is being drawn on the display
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debugText |
Used to write debug text that will be displayed for the current frame.
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GameDisplay |
Hardware-backed display object embedded in the main window.
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LoadedMaps |
Contains a collection of all currently loaded maps.
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oldMouseButtons | ||
oldMousePosition | ||
OverlayMap |
Refers to the currently active overlay map being drawn in front of the primary map
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Players |
Provides access to the input currently coming from the players' input devices.
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