| GameForm Fields |
The GameForm type exposes the following members.
| Name | Description | |
|---|---|---|
| curMouseButtons | ||
| curMousePosition | ||
| CurrentMap |
Refers to the currently active primary map that is being drawn on the display
| |
| debugText |
Used to write debug text that will be displayed for the current frame.
| |
| GameDisplay |
Hardware-backed display object embedded in the main window.
| |
| LoadedMaps |
Contains a collection of all currently loaded maps.
| |
| oldMouseButtons | ||
| oldMousePosition | ||
| OverlayMap |
Refers to the currently active overlay map being drawn in front of the primary map
| |
| Players |
Provides access to the input currently coming from the players' input devices.
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