A "Category" or collection of all sprites contained by the layer.
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax Remarks "Static" sprites (sprite instances added at design time in the
map editor) occupy the first portion of this collection. Any dynamically
added sprites (added with functions like
TileAddSprite(Int32, Type))
are appended to the end. When a dynamically added sprite is deactivated, it is
removed from this collection.
See Also