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LayerBasem_Sprites Field
A "Category" or collection of all sprites contained by the layer.

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public SpriteCollection m_Sprites

Field Value

Type: SpriteCollection
Remarks
"Static" sprites (sprite instances added at design time in the map editor) occupy the first portion of this collection. Any dynamically added sprites (added with functions like TileAddSprite(Int32, Type)) are appended to the end. When a dynamically added sprite is deactivated, it is removed from this collection.
See Also