Determines which set of light sources should be used in subsequent drawing operations.
Namespace: (Default Namespace)Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax Remarks Because light source positions are relative to the display window and not
individual views within it (in case of a multi-view display for a multi-player game,
for example), a different set of light source positions are stored for each view.
See Also