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GeneralRulesIncludeMapInSaveUnit Method
Include the specified map in the SaveUnit that will be saved with the next call to SaveGame(Int32, Boolean).

Namespace: (Default Namespace)
Assembly: Default (in Default.exe) Version: 1.0.0.0
Syntax
C#
public virtual void IncludeMapInSaveUnit(
	Type MapType
)

Parameters

MapType
Type: SystemType
Specifies a map to include in the SaveUnit
Remarks
If you only want to include a few maps in a SaveUnit, specify which maps to save with this function. Only loaded maps will be saved. If this function is called on a map type that refers to a map that is not loaded, it will be ignored, and the specified map type will still be reset next time it becomes active after loading the game. See IncludeInSaveUnit(SaveUnitInclusion) for more information about save units.
See Also